Attorney by day, gamer by night. After a heart-crushing rejection, Allan Young blows off his responsibilities and escapes reality into the virtual world Conquest until his HUD starts glitching out. He wakes up the next morning to find that his neurological implant has fried yet again, and he begrudgingly decides to go to the office before he gets fired.
Allan has banked his entire career on one particular securities contract, but when he unexpectedly meets up with his client one fateful morning his entire world comes crashing down around him. He survives an assassination attempt due to unnatural means when a halo of protection surrounds him, and his attacker evolves into a nightmarish creature that could only be described as something out of Conquest.
When he wakes up from what he has justified to himself as a crazy dream, he meets a vagrant who claims to have seen visions and prophecies about him. But before he can get a grasp on what’s truly happening, he transports through a portal into a world patterned after the game, but has no access to his HUD nor his inventory.
Can he survive on his wits alone?
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